Timer Untuk Menyerah
import com.somefrogs.puzzle.PuzzleEvent;
const list:Array = new Array();//array.pop()
var split:int=0;
var JM:int =0;
var n:int=0;
var statusLoop:Boolean=false;
btB.visible=false;
myPuzzle.addEventListener(PuzzleEvent.PUZZLE_DONE, pzlDone);
function pzlDone(e:Event)
{
gotoAndPlay("done");
}
btnkeluar3.addEventListener(MouseEvent.CLICK,keluar3);
function keluar3(event:MouseEvent):void
{
NativeApplication.nativeApplication.exit();
}
btB.addEventListener(MouseEvent.CLICK,gBack);
function gBack(e:Event){
btB.visible=false;
var myTimer:Timer = new Timer(1000,n+1);
myTimer.addEventListener(TimerEvent.TIMER, timerListener);
function timerListener (e:TimerEvent):void{
n=n-1;
if (n<0){
n=0;
//list.pop();
list.splice(0);
gotoAndPlay("done");
}
else{
myPuzzle.puzzleXML=list[n];
trace("Return "+String(n));
}
}
myTimer.start();
}
myPuzzle.addEventListener(PuzzleEvent.PIECE_MOVE, pcsMove);
function pcsMove(e:Event){
list.push(myPuzzle.puzzleXML);
n=n+1;
trace("Move "+String(n));
}
myPuzzle.addEventListener(PuzzleEvent.CONTENT_READY, cntReady);
function cntReady(e:Event)
{
split=Number(hor.text);
myPuzzle.splitHorizontal = split;
myPuzzle.splitVertical = split;
myPuzzle.hintStyle = "none";
if(statusLoop==false){
statusLoop=true;
btB.visible=true;
//+++++++++++++++++++++++++++++++++++++++++++++++
if (split==3){
const xmlA0:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="2" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA1:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA2:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA3:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="0" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA4:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="0" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA5:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA6:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA7:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="2" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA8:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="2" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA9:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="2" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA10:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="0" iI="2" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="2" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
list.push(xmlA0);
list.push(xmlA1);
list.push(xmlA2);
list.push(xmlA3);
list.push(xmlA4);
list.push(xmlA5);
list.push(xmlA6);
list.push(xmlA7);
list.push(xmlA8);
list.push(xmlA9);
list.push(xmlA10);
JM=list.length;
n=JM-1;
myPuzzle.puzzleXML=list[n];
trace("LOAD "+String(n));
trace(myPuzzle.puzzleXML);
}//3
//+++++++++++++++++++++++++++++++++++++++++++++++
else if (split==4){
const xmlB0:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="3" emptyJ="3" scrollContent="false">
<pieces>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB1:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="3" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB2:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="2" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB3:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="2" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB4:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB5:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB6:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="0" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB7:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="0" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB8:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="0" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="1" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB9:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="0" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="1" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB10:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="3" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="2" iI="1" iJ="3"/>
<grp cI="0" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="1" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
list.push(xmlB0);
list.push(xmlB1);
list.push(xmlB2);
list.push(xmlB3);
list.push(xmlB4);
list.push(xmlB5);
list.push(xmlB6);
list.push(xmlB7);
list.push(xmlB8);
list.push(xmlB9);
list.push(xmlB10);
JM=list.length;
n=JM-1;
myPuzzle.puzzleXML=list[n];
trace("LOAD "+String(n));
trace(myPuzzle.puzzleXML);
}//4
//+++++++++++++++++++++++++++++++++++++++++++++++
else if (split==5){
const xmlC0:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="4" emptyJ="4" scrollContent="false">
<pieces>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="4"/>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC1:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="3" emptyJ="4" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC2:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="3" emptyJ="3" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC3:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="3" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC4:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="2" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC5:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="2" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC6:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC7:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="0" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC8:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="0" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC9:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC10:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="2" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="1" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
list.push(xmlC0);
list.push(xmlC1);
list.push(xmlC2);
list.push(xmlC3);
list.push(xmlC4);
list.push(xmlC5);
list.push(xmlC6);
list.push(xmlC7);
list.push(xmlC8);
list.push(xmlC9);
list.push(xmlC10);
JM=list.length;
n=JM-1;
myPuzzle.puzzleXML=list[n];
trace("LOAD "+String(n));
trace(myPuzzle.puzzleXML);
}//5
//++++++++++++++++++++++++++++++++++++
}//false
}
const list:Array = new Array();//array.pop()
var split:int=0;
var JM:int =0;
var n:int=0;
var statusLoop:Boolean=false;
btB.visible=false;
myPuzzle.addEventListener(PuzzleEvent.PUZZLE_DONE, pzlDone);
function pzlDone(e:Event)
{
gotoAndPlay("done");
}
btnkeluar3.addEventListener(MouseEvent.CLICK,keluar3);
function keluar3(event:MouseEvent):void
{
NativeApplication.nativeApplication.exit();
}
btB.addEventListener(MouseEvent.CLICK,gBack);
function gBack(e:Event){
btB.visible=false;
var myTimer:Timer = new Timer(1000,n+1);
myTimer.addEventListener(TimerEvent.TIMER, timerListener);
function timerListener (e:TimerEvent):void{
n=n-1;
if (n<0){
n=0;
//list.pop();
list.splice(0);
gotoAndPlay("done");
}
else{
myPuzzle.puzzleXML=list[n];
trace("Return "+String(n));
}
}
myTimer.start();
}
myPuzzle.addEventListener(PuzzleEvent.PIECE_MOVE, pcsMove);
function pcsMove(e:Event){
list.push(myPuzzle.puzzleXML);
n=n+1;
trace("Move "+String(n));
}
myPuzzle.addEventListener(PuzzleEvent.CONTENT_READY, cntReady);
function cntReady(e:Event)
{
split=Number(hor.text);
myPuzzle.splitHorizontal = split;
myPuzzle.splitVertical = split;
myPuzzle.hintStyle = "none";
if(statusLoop==false){
statusLoop=true;
btB.visible=true;
//+++++++++++++++++++++++++++++++++++++++++++++++
if (split==3){
const xmlA0:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="2" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA1:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA2:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA3:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="0" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA4:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="0" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA5:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA6:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA7:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="2" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA8:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="2" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA9:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="2" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlA10:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="3" splitVertical="3" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="1" cJ="0" iI="2" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="0"/>
<grp cI="2" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="2" cJ="0" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
list.push(xmlA0);
list.push(xmlA1);
list.push(xmlA2);
list.push(xmlA3);
list.push(xmlA4);
list.push(xmlA5);
list.push(xmlA6);
list.push(xmlA7);
list.push(xmlA8);
list.push(xmlA9);
list.push(xmlA10);
JM=list.length;
n=JM-1;
myPuzzle.puzzleXML=list[n];
trace("LOAD "+String(n));
trace(myPuzzle.puzzleXML);
}//3
//+++++++++++++++++++++++++++++++++++++++++++++++
else if (split==4){
const xmlB0:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="3" emptyJ="3" scrollContent="false">
<pieces>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB1:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="3" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB2:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="2" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB3:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="2" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB4:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB5:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB6:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="0" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB7:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="0" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB8:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="0" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="1" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB9:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="0" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="1" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlB10:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="4" splitVertical="4" emptyCorner="RB" emptyI="1" emptyJ="3" scrollContent="false">
<pieces>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="2" iI="1" iJ="3"/>
<grp cI="0" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="0"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="1" iI="0" iJ="2"/>
<grp cI="0" cJ="0" iI="0" iJ="1"/>
<grp cI="1" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
list.push(xmlB0);
list.push(xmlB1);
list.push(xmlB2);
list.push(xmlB3);
list.push(xmlB4);
list.push(xmlB5);
list.push(xmlB6);
list.push(xmlB7);
list.push(xmlB8);
list.push(xmlB9);
list.push(xmlB10);
JM=list.length;
n=JM-1;
myPuzzle.puzzleXML=list[n];
trace("LOAD "+String(n));
trace(myPuzzle.puzzleXML);
}//4
//+++++++++++++++++++++++++++++++++++++++++++++++
else if (split==5){
const xmlC0:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="4" emptyJ="4" scrollContent="false">
<pieces>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="4"/>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC1:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="3" emptyJ="4" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="3" iI="3" iJ="3"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC2:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="3" emptyJ="3" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="2" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC3:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="3" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="2" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC4:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="2" emptyJ="2" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="1" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC5:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="2" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="1" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC6:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="1" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="0" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC7:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="0" emptyJ="1" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="0" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC8:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="0" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="1" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC9:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="1" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="2" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
const xmlC10:XML =<puzzleSliding source="puzz1" sourceRenderAs="Bitmap" splitHorizontal="5" splitVertical="5" emptyCorner="RB" emptyI="2" emptyJ="0" scrollContent="false">
<pieces>
<grp cI="4" cJ="4" iI="4" iJ="4"/>
<grp cI="4" cJ="3" iI="4" iJ="3"/>
<grp cI="4" cJ="2" iI="4" iJ="2"/>
<grp cI="4" cJ="1" iI="4" iJ="1"/>
<grp cI="4" cJ="0" iI="4" iJ="0"/>
<grp cI="4" cJ="4" iI="3" iJ="4"/>
<grp cI="3" cJ="4" iI="3" iJ="3"/>
<grp cI="3" cJ="3" iI="3" iJ="2"/>
<grp cI="3" cJ="1" iI="3" iJ="1"/>
<grp cI="3" cJ="0" iI="3" iJ="0"/>
<grp cI="2" cJ="4" iI="2" iJ="4"/>
<grp cI="2" cJ="3" iI="2" iJ="3"/>
<grp cI="3" cJ="2" iI="2" iJ="2"/>
<grp cI="2" cJ="2" iI="2" iJ="1"/>
<grp cI="1" cJ="0" iI="2" iJ="0"/>
<grp cI="1" cJ="4" iI="1" iJ="4"/>
<grp cI="1" cJ="3" iI="1" iJ="3"/>
<grp cI="1" cJ="2" iI="1" iJ="2"/>
<grp cI="2" cJ="1" iI="1" iJ="1"/>
<grp cI="0" cJ="0" iI="1" iJ="0"/>
<grp cI="0" cJ="4" iI="0" iJ="4"/>
<grp cI="0" cJ="3" iI="0" iJ="3"/>
<grp cI="0" cJ="2" iI="0" iJ="2"/>
<grp cI="1" cJ="1" iI="0" iJ="1"/>
<grp cI="0" cJ="1" iI="0" iJ="0"/>
</pieces>
</puzzleSliding>;
list.push(xmlC0);
list.push(xmlC1);
list.push(xmlC2);
list.push(xmlC3);
list.push(xmlC4);
list.push(xmlC5);
list.push(xmlC6);
list.push(xmlC7);
list.push(xmlC8);
list.push(xmlC9);
list.push(xmlC10);
JM=list.length;
n=JM-1;
myPuzzle.puzzleXML=list[n];
trace("LOAD "+String(n));
trace(myPuzzle.puzzleXML);
}//5
//++++++++++++++++++++++++++++++++++++
}//false
}

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